HB603 / SB341 - Louisiana Legislative Bills as of 5/18/05


   

Support HB 603 / SB 341 - Yes to Digital Media Tax Credits
Posted on 5/18/05

The Louisiana Legislature is now in session and there are 2 Bills that need your support. Please contact your Legislators in support of HB 603 and SB 341.

These are bills that would give tax credits for Digital Media development. If passed, these bill will result in more jobs for our college educated young men and women. It basically creates jobs for computer programmers. This has to do with the Louisiana Video Game Software Development Industry.

There is an easy way to contact your Legislative representative by using a free automated service. Click here and enter in your home address and it automatically figures out who your representatives are and it will send an email for you. (It is sponsored by the Baton Rouge Business Report)

This automated service will send an email saying to your Legislative representative based on your home address. After you enter in your home address, and when it asks for the subject, enter in "HB603 / SB341 Vote Yes, support Digital Media tax credits". Click here to contact your representative.

This is located at www.cajunradio.org/louisianalegislature.html

I have included additional background info on the Digital Media topic below.

Also, there is an excellent online source for Technolgy News in Louisiana at www.bayoubuzz.com

Baton Rouge is gearing up to be the latest hot spot for the industry of software development of video games.

There is a big festival dealing with the technology on April 21-25, 2005. The Festival is called the "Red Stick International Animation Festival". It will be held in Baton Rouge, Louisiana. You can find out more about the festival at www.redstickfestival.org There is an article about it here.

Part of the reason why the video game software development industry growing in Baton Rouge is because of the work taking place at Louisiana State University. The LSU departments that deal with this industry are www.lcat.lsu.edu/ and www.cct.lsu.edu

Another reason why the video game industry is growing in Baton Rouge is the wealth of quality computer programmers graduating from our colleges and universities here in Baton Rouge. We are the home of LSU, Southern University, and the Baton Rouge Community College.

Also, the State of Louisiana has recently embarked on an aggressive tax elimination program that entices the motion picture industry to this area. www.lafilm.org . As a result, one of the spinoffs of the motion picture industry is the technology involved in the video game development industry.

The Louisiana Legislature is now considering expanding the tax breaks to the video gaming software development industry. This would be excellent for Louisiana and will provide many high paying jobs for our young adults coming out of our universities with computer programming degrees.

There is a great organization for game developers called the Student Video Games Association of Baton Rouge at www.svgagames.com There is also a Baton Rouge Chapter of the International Game Developers Association.

Also, there is going to be a summer camp for game developers in Lafayette, Louisiana. See an article here. and the website at www.gamecamp.org and www.ninjaneering.com

Some Baton Rouge Game companies are:
www.gamevortex.com
Playstation Illustrated
www.teamps2.com

You might be interested in my web page on Clarence's guide for jobs in the Internet and Information Technology Sector of Baton Rouge Louisiana.

For information about the game development industry in other states, see the International Game Developers Association, Austin Game Initiative, www.psxa2z.com/developers, and the Austin Game Developers .

I have included some links to various articles on this topic below:

Red Stick International Animation Festival April 21-25, 2005
www.redstickfestival.org
www.lsu.edu/highlights/042/anim.html
www.tigerweekly.com/article2342.html
www.lsureveille.com/vnews/display.v/ART/2005/01/21/41f0a71f309bb
www.brtc.org/dynaweb/1000710/ei.cfm?M=121&SM;=≻=100028&W;=C&P;=N&S;=1000710&
www.bayoubuzz.com/articles.aspx?aid=3359
www.lcat.lsu.edu/research/nemeaux.html
www.lcat.lsu.edu/
www.cct.lsu.edu
www.svgagames.com
www.lafilm.org
www.inkblotgames.com

Animation festival draws attention to another economic growth opportunity

By NED RANDOLPH, [email protected], Baton Rouge Advocate business writer

Illustration by Pixar Animation Studios

A Pixar studio executive will discuss the making of the animated superhero comedy 'The Incredibles' during the three-day Red Stick International Animation Festival. Organizers of this week's Red Stick International Animation Festival hope that the representatives from Pixar Studios, Sony Imageworks and other animation companies attending the three-day event will generate enough excitement for policy-makers to get serious about capturing a slice of the multibillion-dollar animation entertainment industry. Louisiana already has earned a considerable amount of street credit among entertainment executives through its motion picture tax credit program that has made it a top destination for filming movies. That has helped open the door for other industries that operate under the big tent of Hollywood studios, economic development officials say.

The state's current movie business, which is mostly filming and pre-production, is a narrow slice of the vast entertainment production and distribution industry.

The state has traded considerable revenues -- $95 million since 2002 -- in order to attract $555 million in total spending on movie production, said Greg Albrecht, chief economist for the Legislative Fiscal Office.

Unless policy-makers take the next step to establish roots to develop that industry, it will be swept away, said Stacy Simmons, organizer of the Red Stick festival.

"As soon as 15 other states copy the tax credit legislation, we're back at zero again," she said. "We have the upper hand now if we empower people who are working for others to make their own films.

"The money made in feature film and television is not in production. It's in selling the rights to what you create."

Having writers, directors and animators based in Louisiana means that royalties, contracts and networking contacts remain in the state, said Simmons, who is also a faculty member at LSU's Center for Computation and Technology.

"Pixar is based in Emeryville, Calif.," she said referring to one of the most successful animation companies in the world. "You don't have to be in Los Angeles to do this, but you need vision and a talented work force and incentives to keep them here."

The state is building the infrastructure, officials say, with computer animation programs at the University of Louisiana at Lafayette and Southeastern Louisiana University, digital film classes at the University of New Orleans and LSU's supercomputing technology that can animate colliding black holes.

"If you want to look at stars of a super nova, you're watching animation; or gene-splicing and science visualization, that's animation," Simmons said. "You need the same skill set to make really great scientific visualizations as you need to make entertainment animation like The Incredibles," the superhero action comedy that won this year's Oscar award for animated-feature prize.

"That's what we wanted to get across to people in the community that all the pieces are in Louisiana. We have everything to tie it together," she said.

The state will get a better opportunity to recruit companies with the addition of LONI, the Louisiana Optical Network Initiative that will link a half-dozen Louisiana university campuses to a global network of supercomputers and the $18 million, state-funded Acadiana Technology Immersion Center, a virtual reality cave under construction in Lafayette, said Gordon Brooks, dean of ULL's College of the Arts.

"In order for (our students) to stay in Louisiana, we need infrastructure: studio space, computing power and projects for them to work on," Brooks said.

"With LONI now, we're all so digitally close it doesn't matter where you locate, we just want them in the state because they will draw other companies," Brooks said.

The clock is in fact ticking for Louisiana to come up with a new competitive advantage to build an entertainment industry beyond the movie-making taking place under the movie tax credit.

"Other states are introducing their own tax incentive programs," said Mark Smith, entertainment director for the state's Department of Economic Development.

Smith said his home state of Rhode Island has introduced a bill that's lifted verbatim from Louisiana's statutes.

And countries from Australia to Fiji are offering tax credits to film companies that are competitive to Louisiana. Hungary, Ireland, New Zealand, Singapore and Canada all have incentive programs, he said.

"There's always a sense of urgency," he said. "The industry is so mobile, we need to be able to respond � and grow where we need to grow."

Smith has been organizing regional entertainment summits with university and economic development representatives to strategically plan how they can develop a niche in the industry.

In Lafayette, the summit identified digital music, animation and video games as their niche, Brooks said.

The local arts community is already digitally archiving much of the Cajun and Creole music played on Acadian porches over the last three decades, Brooks said.

Summit attendees discussed creating a digital business incubator for individual freelancers and startups.

"It will be some kind of enterprise where we can provide infrastructure, machinery and a place for technical support for these animators to continue doing their work in Louisiana," he said. "All of these big production houses out-source a lot of their work."

The state also lacks an online stock footage house that can provide Louisiana music and stock footage either free or a per-fee basis.

"If you want a video clip of Mardi Gras in New Orleans for a 30-second commercial, you either have to go to Mardi Gras and get it or buy it from a house in New York or Los Angles," Brooks said. "We need a film house that becomes a cooperative for digital assets -- sound assets, video assets, still image assets -- so that people who belong to this cooperative can share these things freely."

In the simplest terms, the goal is to create an industry that returns profits from the finished products back to the state, Simmons said.

ULL animation professor Yeon Choi said the state may have to first attract the companies here in order to create an animation industry.

"We have to let other people in the field know we have the capability in technology, laboratories and people," said Choi, who has taught at ULL seven years. "Even though they are good, it's hard for (my students) to find jobs mainly because of a lack of companies in the state. That has to go first, then there will be more of a need for animators and then the schools can launch the programs."

Technology and chamber of commerce officials in Baton Rouge have commissioned a study to find what incentives and equipment is needed for the region to attract established video game companies to the region.

Eddie Ashworth, president of the Louisiana Technology Park on Florida Boulevard, has about 4,000 square feet of available space for a possible video game incubator if the state gets serious about developing the industry.

"If the state decided it wanted to put in a program of incentives to help develop that industry, we would be very, very interested in developing an incubator for those companies coming out," said Ashworth, who estimates it would cost about $500,000 to buy the hardware and software platforms and licensing for about six small video game companies.

"I think if we're going to try to develop a gaming industry here, it's going to require state incentives -- not incentives aimed at an incubator-type program, but more mature companies," he said.

An incubator program requires the support of an industry to give newly trained game developers jobs and a market to buy their projects.

In terms of total sales, the $9 billion video gaming industry has eclipsed the movie industry, and it's still growing.

"It hasn't found a home like the movie industry, which is sited in either the West Coast or East Coast," Ashworth said. "The state has been successful in attracting movie production with its incentive program, but those jobs tend to be temporary. They shoot the movie, but go back to Los Angeles to edit it.

"With video games, these are permanent jobs -- they're located where they're located." he said. "You build and sell to market, and you don't have to be located at the east or west coast. There's nothing to prevent us or others in attracting this industry." Industry's leading animators set to participate in IAF

Industry's leading animators set to participate in IAF International Animation Festival
By NED RANDOLPH, [email protected], Baton Rouge Advocate business writer

The Red Stick International Animation Festival is the only festival in the nation dedicated solely to animation, its organizers say. Starting Thursday, the three-day event will bring to downtown, the industry's leading animators and directors as well as screenings of Hollywood blockbusters and independent films.

The festival has received 150 entries. All finalists will have their projects screened at one of three downtown locations: the Shaw Center for the Arts, Old State Capitol and Louisiana Arts & Science Museum Auditorium and Planetarium.

Workshops and master classes by directors and "acting coaches" will teach animators to breathe life into their characters. Also on hand will be video game producers, artists and job recruiters.

Red Stick is modeled after the Animex Festival in Middlesbrough, England, a once-declining industrial town that transformed itself in the 1990s by embracing computer and animation technology.

In five years, Animex grew from a single-day event into a corporate-sponsored weeklong festival of film animation, computer gaming and virtual reality.

Last year, the Animex student competition drew 350 entries from 25 countries. Animex also sponsors outreach programs in schools throughout the region.

Animex representatives have been working with the Red Stick organizers since February 2004, said Jennifer Hughes, a spokeswoman with the CCT.

Planned speakers at Red Stick include: Pixar executive Mark Walsh, who will talk about the making of "The Incredibles," and designer Curtis Jobling, who created "Bob the Builder" and worked on "Mars Attacks."

Also speaking is Rachelle Lewis, an animation-recruiter in Los Angeles who has hired artists for DreamWorks, Toon Ranch and Klasky Csupo.

Acting coach and author Ed Hooks will teach animators how to give characters added charisma. Anatomy consultant Stuart Sumida, a biology professor at the University of California, will discuss using physiology of humans and animals to create realistic animation.

A special kids event, Cartoon-A-Palooza, features "Bob the Builder's" Curtis Jobling and Stuart Sumida who is currently working on "The Lion, The Witch and the Wardrobe."

Cartoon-A-Palooza is free and open to the public. No advance registration is necessary.

For a complete schedule and to register for events visit: www.redstickfestival.org.

Please email any updates or additional articles to me at [email protected]


Clarence maintains the Baton Rouge Cajun and Zydeco dance schedule located at www.cajunradio.org/batonrougecajunzydeco.html

Please listen to Clarence's Cajun radio programs in Baton Rouge.
Saturdays 7pm-8pm on WBRH 90.3 FM
Sundays noon-2pm on KBRH 1260 AM

Clarence needs your help - read a message from Clarence here.
Home   Site index
   

 
Below are some companies located in Austin, Texas

Aggressive Games
Aspyr Media
Asylumsoft Inc.
Blade Mistress
Craniac Entertainment 
Critical Mass Interactive 
Digital Anvil , Microsoft Game Studios
Digital Mercenaries
Dragon's Eye Productions
Edge of Reality
Game Titan
Gathering [of Developers] / Take Two
Glasseye Entertainment
Inevitable Entertainment  (now Midway)
Ion Storm
Knockabout Games - mobile games
Midnight Studios, Inc
Multimedia Games 
n2digital 
NCSoft Austin - online games
Ninjaneering 
Online Alchemy
Outlaw Studios 
Palestar
RadioActive Labs - mobile games
Retro Studios / Nintendo
Roxor Games
SkyLab Entertainment
Sony Online Entertainment
Steve Jackson Games
Super Happy Fun Fun
Survivorsoft -mobile games
The Fizz Factor
Third Wire Productions
TriTrack
Warthog Texas
Westlake Interactive
Wolfpack Studios